About Me
My name is Alex Reilly. I'm a game designer and scripter, mostly interested in creating the gameplay mechanics of action games. My interest ranges from shooters, action role-playing games, hack-and-slash games, etc. I am committed to creating great games and bringing people enjoyment through my work. I've been into video games ever since I could remember, but I really got into them when I was 11. From there, I was sucked into the gaming subculture.
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I am most interested in the actual designing, scripting, and breakdown of mechanics and features in games. Games like Monolith Production's F.E.A.R., id Software's DOOM, and Arkane Studio's Dishonored have inspired me to develop games myself through their innovative and addicting mechanics. Finding out what makes a game and its mechanics satisfying is one of the most fascinating things in the world to me.
I also have a vast interest in games with deep lore and backgrounds. The Fallout series is one of my favorite franchises for this reason. My interest in games is pretty broad.

Specialties: Game Design and Scripting
Age: 25
School: SCAD (Savannah College of Art and Design) in Savannah, Georgia.
Graduation: Spring 2021
Degree: Bachelor's of Fine Arts in Game Development
Primary program(s): Unreal Engine, Unity Engine
Other programs I have experience with: Maya, ZBrush, Substance Painter, Photoshop, Premiere, and After Effects.